Dominator GT: Non-ELS Patrol Car
- Fit
- Add-on
- Lighting
- Non-ELS
- YFT
- 3.6 MB
- YTD
- 2 MB
- Polys
- 9,451
- Spawn code
- onx_poldom
$19.99
Description
The 2023 Vapid Dominator GT is a lore-friendly interceptor for departments running patrols, traffic duties and pursuits in FiveM. Dayashii created the vehicle, with work contributed by WiseGuy, Tidemo and JunkyWRX. The vehicle provides a single base for a range of service roles. It can represent LEO, EMS, DOC, Federal, Unmarked or Decommissioned use through its configuration, rather than requiring a separate model for each assignment.
Its equipment belongs to the ONX EVP/Gabz parts system. Departments using that fleet can keep a consistent selection of lightbars, antennas, consoles, cages and unit markings. The Dominator also sits within GTA vehicle lore alongside Vapid Staniers and Bravado Buffalos. Its contemporary appearance reflects the 2023 model year, while the department equipment is selected through the same native categories used for the rest of the customisation.
Equipment selection
There are 200+ choices across the native modkit and vehicle extras. A standard vehicle customisation menu exposes those options; a proprietary interface is not required. The categories and extras carry labels, so the equipment can be selected in game. The resource has no encrypted scripts, and its non-ELS system removes the need for a client ELS installation. Lighting patterns synchronise through the native setup.
- Custom wheels made for this Dominator GT.
- 2K liveries included.
- Full LOD coverage, adjusted polygon counts and compressed textures.
- Rockstar-style mapping for dirt and crash damage.
- Custom handling balances realism with arcade play.
- Single-colour paint and two-tone schemes supported.
- Two-tone paint selection remains independent from the livery.
Identity and exterior fittings
The editable callsign has 5-digit capacity and accepts colour changes. It provides identification independently of the larger department livery. The package includes LSPD, LSSD and SAHP liveries, covering city, county and state presentations. Those designs match the ONX EUP Clothing Pack, allowing vehicle markings and uniforms to share the same department appearance.
A selection of 16 unit tags covers Command and Supervisor roles, Warden and Paramedic assignments, SWAT, Gang Unit, plus K9 and Caution K9 markings. Colour-adjustable versions and red reflective versions are available. These tags let the same vehicle represent different assignments within the fleet. They sit alongside the callsign and livery choices rather than requiring another vehicle resource for each role.
- Lightbar arrangements with ALPR attachments.
- Slicktop options for units without a roof bar.
- Undercover variants for plain-clothes duties.
- Jurisdiction-specific ram bars.
- Spotlights controlled by the player.
- Regular, specialist and tactical antennas.
- Wobble antenna variants across city, county and state styles.
Cabin and storage equipment
More than 50+ interior loadouts combine the console, radio, siren controls and laptop. The equipment selection also includes a dash-mounted radar. Gun racks are available in the roof and trunk areas, keeping those storage positions part of the configurable build. Cages, trunk equipment and the other shared fittings appear through the vehicle customisation categories.
Department leads can select the interior and exterior together in game. Lightbars, ALPR equipment, antennas, consoles, tags and ram bars all use the existing menu workflow. This same approach applies to the trunk loadouts. The model therefore supplies departmental variation through equipment choices while retaining 1 vehicle model across these service roles.
Resource contents and spawn
- Vapid Dominator GT with included city, county and state liveries.
- Shared equipment library used by other ONX standalone vehicles.
- Livery templates, installation tutorials and documentation.
- 2023 Vapid Dominator GT Special Pursuit Interceptor:
onx_poldom.
The spawn identifier is the entry used by a trainer, garage configuration or job script. That model exposes the full 200+ part selection through its modkit. The included livery templates provide a starting point for departmental markings, and the installation material covers the resource setup as well as the template workflow.
Vehicle files
- onx_poldom_hi.yft: 3.6MB
- onx_poldom.yft: 2.7MB
- onx_poldom.ytd: 2.0MB
- YFT modification files: 68
- Modification file size: < 0.5MB
Polygon levels
- L0: 137,062
- L1: 44,450
- L2: 20,263
- L3: 11,265
- L4: 1,386
Texture data
- YTD limit: 1024
- Embedded livery limit: 2048
- Maximum YTD resolution: 1024×1024
- YTD textures: 44
- Maximum embedded YFT livery resolution: 2048×2048
Shared parts footprint
The equipment library is reused by ONX standalone vehicles. Adding another compatible model uses that same library, so the common equipment assets do not need a separate copy for every vehicle. The library has its own file footprint, separate from the Dominator model. The shared equipment parts have their own LOD stages for different viewing distances, alongside the Dominator’s separate vehicle meshes.
- Library YFT parts: 227
- Combined library size: 35.21MB
- Maximum L0 polygons: 9,451
- Every modification part includes L0-L2 levels.
Installation and game build
The delivery uses an add-on resource arranged for drag-and-drop installation. It follows the standard resource start order and works alongside common frameworks. Native modkit categories handle customisation, so an existing vehicle menu can expose the equipment without a dedicated menu package. The synced non-ELS lighting also operates without an additional lighting framework.
- Place the ONX resources inside the server resources directory, grouped in a folder named
[onx_vehicles]. - In
server.cfg, includeensure [onx_vehicles]. - Open a vehicle customisation menu in game to choose the livery, lightbar, ALPR fittings and other equipment.
- Expose
VMT_LIGHTBARin that menu for the custom lightbar and ALPR choices.
Game Build 3095 introduced the relevant VMT_LIGHTBAR category. Some features depend on that build, particularly the custom lightbar and ALPR options. Earlier builds retain the core vehicle and most customisation, but the complete equipment set requires 3095 or above. The server artifact should therefore be current when setting up the resource.
For a fleet already using ONX equipment, the shared library keeps the available fittings consistent between vehicles. The Dominator’s specific model files, liveries and custom wheels remain distinct from those common parts. Equipment choice, callsign colour, unit tags and cabin layouts provide the variation within the interceptor itself, while the supplied templates cover department-specific livery work.
Assigning the interceptor
The service-role selection is broader than a marked patrol car. The same base can represent an EMS unit, a DOC assignment or a Federal vehicle, as well as LEO use. Unmarked and Decommissioned configurations are also available. Department identity comes from the livery, callsign and equipment choices, so those roles can be configured without populating the roster with duplicate copies of the model.
For marked city, county and state vehicles, the included liveries provide the initial artwork. A department can then choose its tag, callsign colour and antenna arrangement. For an undercover assignment, the slicktop and undercover lighting choices offer the relevant exterior alternatives. Inside the car, the console and laptop layouts can be selected alongside the radar and gun racks through the same native menu categories.
The installation guides and templates accompany these equipment choices. The guides address setup, while the template files are for livery work. They complement the labelled mod categories rather than adding a separate customisation interface.
Licence and assistance
Support comes with the vehicle, together with documentation on best practices. Reuploading, rebranding and resale are forbidden for all assets except liveries and textures. Redistribution is forbidden.
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