ONX Bravado Gauntlet Hellfire: Pursuit Configuration
- Fit
- Add-on
- Lighting
- Non-ELS
- YFT
- 2.8 MB
- YTD
- 2.2 MB
$9.99
Description
ONX Bravado Gauntlet Hellfire is a configurable pursuit vehicle for a lore-friendly FiveM patrol roster. JunkyWRX created the vehicle. WiseGuy and Tidemo also contributed.
The ONX Development Team supplies the release, with showcase images credited to JsH. Its equipment is related to the wider ONX EVP and Gabz lineup through a shared universal parts library.
Pursuit roles and markings
The same vehicle can serve LEO, EMS or DOC work, Federal assignments, and Unmarked or Decommissioned use. Role and equipment changes are selected in native modification categories rather than through different base models.
LSPD, LSSD and SAHP liveries provide the jurisdiction choices. Both single-colour and two-tone paint are supported separately from the graphics. The liveries match the ONX EUP Clothing Pack’s visual treatment.
Editable callsigns use a fully colourable 5-digit system. These provide unit identification without needing a unique livery for every officer. Tag choices add a second layer of assignment detail.
The tag total is 16. The labels include Warden, Supervisor and Command, along with Paramedic, SWAT, Gang Unit, Caution K9 and K9. Colourable versions and red-reflective versions are provided.
Emergency and exterior equipment
The Hellfire uses non-ELS lighting with synchronised patterns. No client-side ELS dependency is required, and the lighting configurations remain attached to the same model.
Lightbars have ALPR attachments, with slicktop and undercover alternatives included. Exterior equipment also covers jurisdiction-specific ram bars and spotlights controlled by the player.
- Synchronised emergency-light patterns.
- ALPR-capable lightbar variants.
- Slicktop and undercover choices.
- Ram bars matched to jurisdiction.
- Player control of spotlights.
Interior loadouts
More than 50 cabin arrangements combine laptops and radio equipment, with consoles and siren-control choices. The cabin also includes dash radar. Gun-rack options are provided at the roof and boot positions.
The cabin equipment gives the pursuit car different workstation arrangements. These choices are selected with the role, livery and tags, allowing the same Hellfire model to represent different units in the department.
Antenna selection and shared parts
Antenna arrays include regular, specialist and tactical wobble types. Their configurations cover city, county and state units. Those visible differences contribute to the vehicle’s department identity.
The universal parts library shares lightbar, antenna, console, cage and tag designs with other ONX standalone models. That common equipment provision accompanies the Hellfire’s city, county and state graphics.
Livery templates, install guides and tutorials are supplied, together with documentation and support. Templates support the preparation of custom department graphics within the asset-use terms.
Native configuration
The 200+ customisation choices use modkit and extras. Labels on extras and mod categories make them available through a standard vehicle menu. A custom proprietary menu is not required.
In-game choices cover lightbars, liveries, ALPR, cages, consoles, antennas, boot equipment and tags. The role configuration is part of that same selection system, keeping the model identifier common across LEO, EMS, DOC, Federal, Unmarked and Decommissioned assignments.
Driving and visual setup
Custom handling blends realism with arcade balance. Rockstar-style mapping provides dirt and crash effects. The car has 2K liveries, full LOD coverage, managed polygon counts and compressed textures.
- YTD ceiling: 1024.
- Embedded livery ceiling: 2048.
- Complete distance-model chain.
- Custom realism/arcade driving setup.
Shared-part figures
- 227 yft modification parts: 35.21MB
- L0 maximum polycount: 9,451
- Each shared mod part includes L0-L2
2021-2025 Bravado Gauntlet Hellfire (Emergency)
- onx_polgaunt_hi.yft: 2.8MB
- onx_polgaunt.yft: 2.0MB
- onx_polgaunt.ytd: 2.2MB
- 93 yft mod parts: < 0.5MB
- L0 model polygons: 130,118
- L1 model polygons: 38,089
- L2 model polygons: 18,995
- L3 model polygons: 9,360
- L4 model polygons: 1,586
- YTD resolution maximum: 1024×1024
- Texture count: 48
- Embedded YFT livery resolution: up to 2048×2048
Resource setup
The package is an add-on resource with a drag-and-drop structure. It works with common frameworks and uses normal server.cfg start order. Place the ONX resources in [onx_vehicles] under the resources directory and add ensure [onx_vehicles] to the configuration.
The customisation menu must expose VMT_LIGHTBAR for the custom ALPR and lightbar options. That category was introduced in build 3095. Game Build 3095 is required for those features, while the remainder of the vehicle runs on standard server builds.
Availability and asset terms
The purchase is one-time. Support is available.
Redistribution is prohibited. Reuploading, resale and rebranding of the underlying assets are not permitted, with liveries and textures exempt from all three restrictions.
Custom department graphics can be prepared from the included templates. That livery work remains separate from the original vehicle models and shared equipment, which stay under the asset restrictions.
The pursuit configuration therefore combines a single Hellfire base with a broad range of unit identities. Its callsigns, cabin equipment and jurisdiction-specific antennas provide visible differences within the same department roster.
The colourable callsign system gives officers an editable unit identifier on the vehicle. It works alongside the livery and unit-tag selections, so a department can distinguish multiple assignments without producing an individual graphic for every car. The same model retains those configuration choices across its roles.
The Hellfire has roof and boot gun racks. They accompany the laptop, radio and siren-controller arrangements in the cabin selection. Antenna types then provide the exterior communications choices for the selected jurisdiction.
The underlying resource remains a single add-on even when its equipment is changed. Role, lightbar, console and tag changes use labelled mod categories, with the full lighting selection depending on the game-build requirement. This distinguishes the vehicle configuration controls from the separate installation step that loads the resource.
The in-game menu handles those role changes on the Hellfire. A marked patrol car and an undercover configuration therefore share the base model, with their department graphics and equipment selected separately.
The single-colour and two-tone finishes work independently of the department livery. Officers can change those paint choices while retaining their LSPD, LSSD or SAHP graphics.
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