Invictus Lore Friendly Police Pack: Dual Chassis
- Fit
- Add-on
- Lighting
- Non-ELS
- YFT
- 2.7 MB
- YTD
- 2 MB
- Spawn code
- onx_polinvict, onx_polinvict2
$24.99
Description
Canis Invictus Lore Friendly Police Pack combines the standard Canis Invictus and expanded-utility Overland chassis for a configurable patrol fleet. Tidemo modified the vehicles, with contributions from GTAWiseGuy and JunkyWRX. The vanilla-modified models use non-ELS lighting and a common parts system.
Included Canis models
- Canis Invictus —
onx_polinvict. - Canis Invictus Overland —
onx_polinvict2.
Both cover the 2022-2024 range. The standard chassis and expanded-utility Overland variant have independent model names for vehicle shops, garages and spawn commands. Each can take the supplied department and role configurations.
LEO, EMS and DOC setups are available alongside Federal, Unmarked and Decommissioned roles. The native modkit and extras determine those configurations after the chosen chassis is spawned. Different equipment arrangements remain part of the same model entry.
Department identity
The department designs provide city, county and state appearances through liveries for LSSD, SAHP and LSPD. The designs use 2K resolution. Paint supports both a single finish and two-tone colours, with the two-tone choice separate from the livery.
Callsigns are editable 5-digit identifiers with colour control. A range of 16 tags provides additional unit-role labels. These include Paramedic, Warden, Supervisor, Command, Gang Unit, SWAT, K9 and Caution K9.
Tags come in colourable and red reflective variants. The tag identifies the function, while the callsign distinguishes an individual unit. Both can be selected with the department graphic and equipment choices.
Lighting and external fittings
Non-ELS patterns synchronise without a client or server ELS dependency. The setup avoids duplicated lighting models. Lightbar options include ALPR attachments, as well as slicktop and undercover configurations.
Custom Canis Heavy-Duty Off-Road wheels are supplied for the chassis. Ram bars vary by jurisdiction, and the spotlights are player-controlled. Antenna arrays have regular, specialist and tactical wobble variants for the different city, county and state deployments.
- ALPR lightbar attachments.
- Slicktop and undercover arrangements.
- Canis Heavy-Duty Off-Road wheels.
- Jurisdictional ram-bar options.
- Player-operated spotlight equipment.
- Regular and specialist antennas.
- Tactical wobble antenna choices.
These exterior fittings are part of the 200+ configuration options. They can be selected with the relevant department markings and role tags. The vehicle menu exposes the native categories rather than requiring a custom menu for the pack.
Cabin and storage configurations
The interior selection has 50+ loadouts. Cabin equipment includes laptops, consoles and radios, along with siren controllers and dash radar. Divider choices and gun racks at the roof and trunk extend the available cabin equipment.
Functional trunks include animated lockboxes and drawers. Storage can use an organised presentation or a messy layout. These choices provide visible equipment variation within the same chassis.
- 50+ interior arrangements.
- Console and radio loadouts.
- Siren-controller and laptop setups.
- Dash radar.
- Dividers and gun-rack choices.
- Animated trunk lockboxes.
- Drawers and alternate storage layouts.
The labelled extras and categories identify the available fittings. A standard customisation interface can select them in game. The controls cover the cabin, trunk, lighting and identifiers, so the chosen role can be assembled through the native vehicle system.
Shared equipment and graphics
Lightbars, consoles, antennas, cages and tags are common components across ONX EVP and Gabz vehicles. Their shared construction provides the fleet’s consistent equipment appearance. The Invictus chassis use that library alongside their individual vehicle models.
The ONX EUP Clothing Pack supplies the corresponding uniform appearance. Templates and install guides are included for department branding.
Model construction
The pack retains a lore-friendly GTA identity through its vanilla modifications. Full LODs, adjusted polygon counts and compressed textures are supplied. Dirt and crash mapping follow Rockstar’s style.
Custom handling blends realistic roleplay character with arcade balance. The technical figures record each chassis separately from the shared components. That distinction identifies the different geometry and file measurements of the standard and Overland vehicles.
Shared component figures
- 227 yft mod parts.
- Shared data size: 35.21MB
- L0 maximum polygons: 9,451.
- Mod parts include L0-L2 levels.
- YTD limit: ≤ 1024.
- Embedded livery limit: ≤ 2048.
Canis Invictus model
- onx_polinvict_hi.yft: 2.7MB
- onx_polinvict.yft: 1.8MB
- onx_polinvict.ytd: 2.0MB
- 14 yft mod parts: < 0.5MB
- L0 polygons: 115,564.
- L1 polygons: 36,121.
- L2 polygons: 14,532.
- L3 polygons: 6,240.
- L4 polygons: 947.
- Maximum YTD size: 1024×1024
- YTD textures: 55.
- Embedded YFT livery ceiling: 2048×2048
Canis Invictus Overland model
- onx_polinvict2_hi.yft: 3.2MB
- onx_polinvict2.yft: 2.2MB
- onx_polinvict2.ytd: 2.1MB
- 6 yft mod parts: < 0.5MB
- L0 polygons: 127,521.
- L1 polygons: 43,274.
- L2 polygons: 16,805.
- L3 polygons: 7,048.
- L4 polygons: 947.
- Maximum YTD size: 1024×1024
- YTD textures: 55.
- Embedded YFT livery ceiling: 2048×2048
Loading and configuring the resources
The bundle uses add-on resources with drag-and-drop setup and a standard start order. It works with QBCore, ESX and Qbox. The files have no encryption; ensuring the resource is the only script setup needed.
- Place the ONX vehicle resources under [onx_vehicles] in the server’s resources directory.
- Enter ensure [onx_vehicles] in server.cfg.
- Select equipment, graphics and identifiers through the existing vehicle menu.
- Include VMT_LIGHTBAR for custom ALPR and lightbar choices.
Game Build 3095 is required by those category-dependent features. The vehicles work on standard installations, but the full lightbar selection depends on the category introduced with that build. No separate ELS installation is needed.
Asset terms and credits
Core models and equipment may not be reuploaded, offered for resale or rebranded. Livery and texture changes are the exception, and redistribution is prohibited.
The ONX Development Team is credited for the pack. Showcase screenshots are by JsH. The shared components, templates and native controls provide the configuration system around the standard and Overland chassis.
The different spawn names distinguish the chassis versions, while the role and equipment choices happen within each vehicle. A department can therefore configure either model for its selected identity, using the same callsign, tag and livery systems included above.
The common fittings and distinct chassis have separate purposes in the collection. The standard and expanded-utility models provide the body choices. Their lightbars, antennas and cabin equipment come from the universal library, so the selected fittings have the same visual design across the fleet. The individual technical figures still distinguish the geometry and file sizes of the models.
Department paint, livery, callsign and unit tags are separate configuration choices around those components. A vehicle can keep its department graphic while changing the independent two-tone paint selection. The editable callsign then identifies the unit, and its tag indicates the role. These selections are available through the Invictus pack’s native categories.
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