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Bison Police Pack: FiveM Department Fleet, image 1

Bison Police Pack: FiveM Department Fleet

Bravado

Fit
Add-on
Lighting
Non-ELS
YFT
3.4 MB
YTD
1.1 MB
Spawn code
onx_polbison, onx_polbison2, onx_polbison3, onx_polbison4

$24.99

Description

Bravado Bison Police Pack supplies a family of scratch-built interceptors for a lore-friendly emergency fleet. Tidemo created the models, with contributions from JunkyWRX and WiseGuy. The collection uses non-ELS lights, shared equipment and native configuration for its different department roles.

Vehicles in the pack

  • Bravado Bison 35XD — onx_polbison.
  • Bravado Bison 45XD — onx_polbison2.
  • Bravado Bison 45XD Sasquatch — onx_polbison3.
  • Bravado Bison 25XD SWB — onx_polbison4.

The 35XD serves as an everyday patrol pickup within the Bison family of police vehicles. The larger 45XD provides the frame used for command and supervisor configurations. The 45XD Sasquatch is a lifted off-road build for rural and SAHP patrol, while the short-wheelbase 25XD SWB has tighter handling.

Each vehicle can be configured as LEO, EMS or DOC, or take a Federal, Unmarked or Decommissioned role. Those identities are part of the native equipment selection on each model. The individual spawn codes distinguish the Bison variants, not every possible department loadout.

Shared customisation system

The collection has 200+ modkit and extras choices. The native controls cover the lightbar, body fittings, cabin loadout, storage and identification. Labels identify the parts and categories, allowing a standard customisation menu to expose them in game.

No custom menu is required for the supplied configuration. A department can select its equipment within the existing vehicle interface. The common parts library links the Bison models to other ONX standalone vehicles and the Gabz fleet.

Lights and exterior hardware

Emergency patterns synchronise through non-ELS lighting. Players do not need a client ELS dependency. The setup avoids duplicate models for the different lighting configurations.

ALPR attachments are available for the lightbars, together with slicktop and undercover arrangements. Ram bars vary by jurisdiction. The spotlights can be operated by the player, and custom AWD Bravado wheels are supplied.

Antenna arrays offer regular, specialist and tactical wobble variants. The applications cover city, county and state units. These fittings can be selected alongside the chosen lightbar and ram-bar setup.

Department markings

The included city, county and state liveries cover LSPD, LSSD and SAHP. Designs use 2K resolution. Paint supports a single finish or two-tone colours, with the two-tone selection operating independently of the livery.

Callsigns have 5-digit values that can be edited and coloured. The tag system contains 16 unit labels. The roles include Warden, Supervisor, Command, SWAT, Paramedic, Gang Unit, Caution K9 and K9.

  • Editable 5-digit callsigns.
  • Colour selection for unit identifiers.
  • 16 unit-tag types.
  • Tags with colourable finishes.
  • Red reflective tag variants.
  • Independent paint and livery selection.

The tags label the unit’s function, while callsigns identify individual vehicles. These choices sit alongside the department graphic and selected equipment. They do not require a separate model for every role.

Cabin, canine seating and storage

There are 50+ interior loadouts for radios, laptops, consoles and siren controllers. Dash-mounted radar is another option. Divider options, roof gun racks and trunk gun racks provide further patrol equipment choices.

K9-ready interiors include split canine/suspect seating with primary and secondary paint options. A full K9 build, window bars and dividers are supplied. The canine setup can be chosen with the other cabin equipment on the same vehicle.

The storage selection supplies drawers together with animated lockboxes. The equipment can be arranged neatly or shown in a messy configuration. These give the storage area different equipment presentations within the native selection.

Fleet finish and construction

Shared lightbars, consoles, antennas, cages and tags match the ONX EVP and Gabz-compatible equipment. Department templates and installation guides accompany the liveries. Their styling corresponds with the ONX EUP Clothing Pack.

The assets have full LODs, adjusted polygon counts and compressed textures. Dirt and crash mapping are in Rockstar’s style. Custom handling blends roleplay realism and arcade balance across the supplied models.

Shared components

  • 227 yft mod parts.
  • Shared file size: 35.21MB
  • Maximum L0 count: 9,451.
  • All parts include L0-L2 levels.
  • YTD limit: ≤ 1024.
  • Embedded liveries: ≤ 2048.

Bravado Bison 35XD (2022-2024)

  • onx_polbison_hi.yft: 3.4MB
  • onx_polbison.yft: 3.0MB
  • onx_polbison.ytd: 1.1MB
  • 115 yft mod parts: < 0.5MB
  • L0 polygons: 127,695.
  • L1 polygons: 55,551.
  • L2 polygons: 26,195.
  • L3 polygons: 11,028.
  • L4 polygons: 1,504.
  • YTD maximum: 1024×1024
  • YTD textures: 43.
  • Embedded livery maximum: 2048×2048

Bravado Bison 45XD (2022-2024)

  • onx_polbison2_hi.yft: 3.5MB
  • onx_polbison2.yft: 3.1MB
  • onx_polbison2.ytd: 1.1MB
  • 115 yft mod parts: < 0.5MB
  • L0 polygons: 130,637.
  • L1 polygons: 57,188.
  • L2 polygons: 26,609.
  • L3 polygons: 11,199.
  • L4 polygons: 1,514.
  • YTD maximum: 1024×1024
  • YTD textures: 43.
  • Embedded livery maximum: 2048×2048

Bravado Bison 45XD Sasquatch (2022-2024)

  • onx_polbison3_hi.yft: 3.5MB
  • onx_polbison3.yft: 3.1MB
  • onx_polbison3.ytd: 1.5MB
  • 115 yft mod parts: < 0.5MB
  • L0 polygons: 129,663.
  • L1 polygons: 56,998.
  • L2 polygons: 25,633.
  • L3 polygons: 11,126.
  • L4 polygons: 1,504.
  • YTD maximum: 1024×1024
  • YTD textures: 47.
  • Embedded livery maximum: 2048×2048

Bravado Bison 25XD SWB (2022-2024)

  • onx_polbison4_hi.yft: 3.4MB
  • onx_polbison4.yft: 3.1MB
  • onx_polbison4.ytd: 1.5MB
  • 100 yft mod parts: < 0.5MB
  • L0 polygons: 123,251.
  • L1 polygons: 55,148.
  • L2 polygons: 26,742.
  • L3 polygons: 11,718.
  • L4 polygons: 1,812.
  • YTD maximum: 1024×1024
  • YTD textures: 47.
  • Embedded livery maximum: 2048×2048

Resource setup and build

The bundle installs as a drag-and-drop add-on and follows the usual resource start order. QBCore, ESX and Qbox are supported with other common frameworks. The native equipment categories are accessed through the existing customisation menu.

  1. Create [onx_vehicles] in server resources and place the ONX vehicle resources inside.
  2. Add ensure [onx_vehicles] to server.cfg.
  3. Select the lightbars, markings, ALPR, cages, cabin equipment, antennas, storage and tags in game.
  4. Expose VMT_LIGHTBAR in the menu for custom ALPR and lightbar options.

Game Build 3095 is needed for that category and its related features. The core vehicles and other customisation work on standard setups. The required build makes the complete lightbar and ALPR selection available.

Package guidance and terms

The models, jurisdiction liveries, shared parts, templates and documentation are included. Installation tutorials and usage guidance accompany them.

Core assets cannot be reuploaded, offered for resale or rebranded; the exception concerns liveries and textures. Redistribution is prohibited.

The ONX Development Team is credited for the collection. JsH supplied the showcase screenshots. The separate Bison variants provide the different body configurations, while their common native equipment system supplies the department roles and unit choices.

The larger 45XD and lifted Sasquatch provide different chassis choices within the collection, while the SWB has a shorter wheelbase. The standard 35XD completes the patrol range. The patrol equipment comes from a shared library.

Callsigns, tags and department graphics distinguish the chosen unit after its model has been selected. The cabin and trunk options then establish the visible equipment loadout. This is the configuration process for the pack: a variant-specific spawn followed by native part and identification choices through the existing vehicle menu.

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