Jester REPTILE: Lore Friendly Street Tuner
- Fit
- Add-on
- YFT
- 3.66 MB
- YTD
- 3.29 MB
- Polys
- 135,575
- Spawn code
- gstxsajest3reptile
$20.00
Description
Dinka Jester REPTILE is a lore-friendly Jester Classic build for tuner garages and car meets. Its custom bodykit gives the vanilla-edited car a modified street stance, while the proportions, materials and lighting continue to follow GTA V. The build suits JDM-focused crews, underground racing scenes and mechanic-shop projects.
The REPTILE combines 37 tuning parts with 4K livery support. Players can develop personal builds through the mechanic shop, and designers can prepare wraps for crews, clubs or dealership demo cars. The animated turbo and belt add moving detail to the engine bay.
Body and cockpit detail
- Interior and exterior modelled to vanilla GTA V standards.
- Working dashboard dials.
- Custom REPTILE bodykit.
- 37 parts for tuning.
- Animated turbo.
- Animated belt.
- Breakable windows.
- 4K livery templates.
The custom bodykit changes the Jester’s street appearance while retaining the Classic’s familiar shape. The interior and exterior follow the vanilla vehicle setting, with working dials in the cockpit and breakable glass for damage behaviour. The animated drivetrain details belong to the same build.
Tuning and crew graphics
The 37 tuning parts are mapped through standard tuning menus. They cover the bodykit, bumpers, spoilers and detail components, supporting mechanic-shop changes and player-owned projects. A crew can use the REPTILE as a meet car or develop different builds around the same vanilla-edited Jester.
The included 4K livery template supports racing wraps, gang colours, club identities and dealership branding. Designers can prepare custom graphics for those uses. High-resolution livery work accompanies the body customisation, so the car’s appearance can follow a particular crew or dealership identity.
Traffic use, dealership inventory and pursuit roleplay also fit the modified Jester. Its lore-friendly panels and proportions follow the GTA V vehicle setting. The REPTILE can therefore serve as a player-owned tuner within the same streets and civilian vehicle systems as the stock traffic.
Geometry and spawn
- YFT size: 3.660 MB
- YTD size: 3.293 MB
- Model triangles: 135,575
- Model vertices: 129,929
- Included LODs: L0, L1, L2, L3
gstxsajest3reptile: Dinka Jester Classic with the REPTILE bodykit.
Framework and menu compatibility
FiveM loads the REPTILE as a standard standalone add-on vehicle resource. It works with ESX, QBCore, Qbox and fully custom frameworks that support add-on vehicles. The normal add-on vehicle process handles integration.
Use the model name in a dealership script, garage SQL or vehicle whitelist. Framework-based dealerships and garages read the same spawn code. The standard tuning menus expose the parts for player customisation, with mechanic-shop scripts able to feature the vehicle as a tuning project.
The model includes four LOD levels and changes its detail at distance. Its working dials, animated turbo and belt, breakable windows and custom bodykit supply the vehicle features. Tuning parts and livery templates provide the appearance changes for mechanic-shop and crew use.
Server monetisation restriction
Real-life currency monetisation of this vehicle on servers is prohibited. That restriction includes donation perks, paid VIP packages and stores exchanging the model for cash. The car should be earned through the in-game economy instead of being offered through a donation store.
The monetisation restriction continues to apply when the Jester is used as dealership inventory or a player-owned tuning project. Its 37 parts and custom livery support can be used for those in-game builds, but access to the vehicle must not be sold for real money through server perks or paid packages.
Mechanic-shop projects
The Jester’s standard tuning-menu integration suits players building and revising their own car. Its parts cover bumpers, spoilers, the bodykit and detail components. Livery work can then add a crew’s racing graphics or a club identity.
The same vanilla-edited car fits dealership demonstration use and tuner meets. Its animated turbo and belt supply engine-bay detail, while the working dials and breakable windows provide the cockpit and damage features.
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