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Sultan KROTOV: Street Tuner Edit, image 1

Sultan KROTOV: Street Tuner Edit

Karin

Fit
Replace
Polys
82,255
Spawn code
gstkrosultan1

$10.00

Description

Karin Sultan KROTOV is a lore-friendly vanilla edit for street-racing crews, tuner garages and car meets. It reworks the familiar Sultan with a fully custom bodykit, bespoke rims and a detailed interior, while retaining its place in GTA V’s fictional vehicle setting.

The body treatment gives the car a broader, more assertive tuner stance. Custom street handling accompanies that appearance, with a realistic, grippy driving character. The car suits chases, drift gatherings and late-night street events, as well as gang, police and economy roleplay.

Exterior specification

The KROTOV’s bodykit is entirely custom. Its rims follow the same tuner direction, and high-quality modelling extends across the exterior. Correct headlights and rear lamps provide the lighting setup for night scenes.

This is a modification of the vanilla Sultan design. The custom bodywork overhauls that existing car visually, preserving a recognisable Karin shape beside ordinary GTA V traffic.

  • Fully bespoke Sultan bodykit.
  • Custom wheel rims.
  • High-quality exterior modelling.
  • Correctly configured front and rear lighting.
  • 10 parts for in-game tuning.

Interior and driving details

The cabin is properly modelled and detailed as part of the tuner build. Its instruments function while the car is driven, and the hands-on-wheel animation is aligned with the interior layout. Interior quality accompanies the exterior changes rather than being limited to the bodykit.

A custom street-car handling setup is included. It defines the intended driving feel of this particular Sultan build. Where another server resource already provides Sultan handling overrides, those existing values can be retained.

That means the included handling is the supplied configuration for the KROTOV, while a server using its own Sultan values can continue to use them. The custom setup provides a street-driving feel and grip.

Tuning in game

The 10 tuning parts are applied through the server’s modification menu. They allow drivers to configure the car during normal tuning activity, making the modified Sultan relevant to mechanic shops as well as finished dealership stock.

Bodykit and rim styling establish the base direction of the build. The tuning parts then provide further in-game choices for individual drivers through the modification menu. The car’s lore-friendly treatment is retained throughout the configuration, matching the fictional setting of the surrounding traffic.

Technical specification

  • YFT size: 1.739 MB
  • YTD size: 96 KB
  • Triangles / polycount: 82,255
  • Vertex count: 65,322

Identifier and resource behaviour

  • Karin Sultan KROTOV: gstkrosultan1

That identifier belongs to the single vanilla-edit variant. The resource modifies the existing Sultan rather than adding a separate vehicle. It replaces the base Sultan, so existing Sultan entries inherit the visual, interior and handling changes.

Place the files in the server’s vehicle-stream resource and restart the server. Existing references in dispatch scripts, vehicle shops, job systems and vehicle classes continue to use the edited Sultan. The spawn identifier can be entered in a garage, vehicle-shop setup or administrative menu.

The asset is framework-agnostic. Installation uses the existing vehicle-stream arrangement rather than a framework-specific package.

Roleplay setting

This Sultan suits car-meet and racing communities. The same modified appearance also fits gang scenes and general police or economy servers with a tuner roster. Its custom bodywork and cabin keep the familiar Sultan identity while giving mechanics a tuning selection to work with.

The KROTOV combines the vanilla-based model with street handling, a bespoke kit and rims, working lighting, aligned driver animation and functional dials. Those details establish the KROTOV’s supplied configuration, with the tuning menu providing the additional choices available to drivers.

The working cabin details include the instrument response and steering-wheel hand placement, both working in the revised interior.

The KROTOV retains the recognisable Sultan shape beside stock traffic, with custom bodywork establishing a wider stance. Its cabin instruments respond during driving, and the steering animation follows the reworked interior. The vehicle-stream installation lets existing Sultan references in dispatch and job systems continue to use the edited car. Servers with their own Sultan handling can keep those settings rather than adopting the included street configuration.

The 10 tuning parts are applied through the server’s modification menu. They give individual drivers appearance choices on the same lore-friendly Sultan, while the custom bodykit and rims establish its street-tuner styling.

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