Omnis GT CTX: Combustion-Swapped Grand Tourer
- Fit
- Add-on
- Polys
- 133,445
- Spawn code
- gstegt3
$20.00
Description
Obey Omnis GT CTX converts the e-GT’s electric starting point into a combustion-powered custom grand tourer. The lore-friendly vanilla edit combines an ICE engine swap, bespoke bodykit and street handling for FiveM meets, high-end dealerships and established characters’ garages.
The build retains the Obey Omnis e-GT chassis as its basis. The powertrain change defines the revised car’s character, with custom audio and bodywork accompanying that change. Its fictional make and styling keep it within the Los Santos vehicle setting.
Combustion conversion
The original EV powertrain is swapped to ICE. The_Admiester provides the custom add-on sound, giving the car combustion-style idle, rev and exhaust audio in place of the base model’s quiet electric behaviour.
Custom street-car handling accompanies the swap. The revised configuration has a realistic street-driving feel. That handling change is part of the same build as the powertrain and sound rather than an unrelated optional package.
- EV-to-ICE engine conversion.
- Custom audio credited to The_Admiester.
- Street-car handling configured for the revised model.
- Fully custom bodykit.
- Bespoke rims for the CTX appearance.
Exterior and lighting
The custom bodykit reshapes the car’s exterior, with rims chosen for the tuned configuration. Both the headlights and rear lights are custom. Paintable daytime running lights add a separate colour choice within the model’s lighting provision.
High-quality modelling covers the body as well as the cabin. The work substantially reworks the base vehicle, with the lore-friendly Obey identity retained. That combination is intended for a high-end street-car slot without introducing a different real-world make.
Cabin functions
The interior is properly finished rather than left as a generic base cabin. Functional dials reflect the driving state, and the hands-on-wheel animation aligns the driver with the controls. These details apply to interior driving and external camera views.
The cabin quality accompanies the exterior work and custom lighting. Together they form the model specification, while the tuning and livery selections provide additional appearance choices for the vehicle.
Customisation provision
The Omnis GT CTX supplies 68 tuning parts. These in-game customisation choices supporting tuning shops and meet-focused communities. Paintable DRLs are another part of the visual configuration available to owners.
HK created the 7 included liveries. Standard livery slots also allow additional custom designs through the usual add-on-vehicle workflow. Servers can apply the supplied schemes to gangs, businesses or VIP roles, or produce further graphics for their own use.
- Tuning part total: 68.
- Included liveries: 7.
- Livery 1-7 credit: HK.
- Standard slots support further livery designs.
- DRLs have paint colour control.
Geometry and distance models
- Triangle count: 133,445
- LOD coverage: complete chain
The full LOD chain supplies lower-detail versions at distance.
Identifier and framework setup
- Obey Omnis GT CTX, full build:
gstegt3
The identifier is used in a vehicle shop, dealership script or administrative menu. The resource is supplied as a standard add-on vehicle and works with QBCore, ESX, Qbox and standalone arrangements. Existing garage and dealership systems can register it through their normal vehicle setup.
The resource is framework-agnostic. The vehicle joins the server’s lore-friendly roster under its own supplied identifier.
Production credits
- Original mod: SA DEVELOPMENT.
- Bodykit: GOM | Modeling.
- Showcase screenshots: HexR.
- Liveries: HK.
- Custom sound: The_Admiester.
HK created all 7 included liveries, which accompany the combustion-swapped Omnis and its custom bodykit.
Role in the garage
The car suits lore-friendly roleplay, car meets, tuning communities and high-end dealership economies. The model’s main distinction in those settings is its change from electric e-GT to combustion GT, with bodywork and handling revised around that identity.
Custom shops have the 68 tuning parts and paintable DRLs to configure, while designers have the supplied HK liveries and standard slots for further schemes. The full LOD chain and working cabin details complete the asset configuration.
The revised audio, lighting and bodywork remain part of the same complete vehicle configuration.
The original electric identity gives way to the ICE conversion’s engine audio and handling. The revised Omnis remains a lore-friendly street car with its Obey shape.
The combustion conversion changes the original electric car’s sound and road character together. Drivers hear custom idle and rev sounds from The_Admiester, with street-car handling providing the realistic driving feel. Customisation shops can work with the 68 tuning parts and paintable DRLs, while the standard livery slots support designs beyond HK’s included set. The full LOD chain switches to less detailed models at distance to help maintain stable frame rates. Those distance models accompany the detailed exterior and properly finished cabin, keeping the custom bodywork, lighting and working instruments together in the same car.
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